Finally the first door is hung- literally! As I mentioned in a previous post, the door mechanics in previous haunts was floor based, basically a sliding mechanism with wheels in a track. This was cumbersome and frequently the doors would derail. It was difficult to balance properly. Door failure is possibly the worst problem because traffic flow is completely disrupted and people aren't forced to stop and experience timed effects that you spend a lot of time developing. I believe this year, having the doors suspended on 2x4 I beams will be the solution and I don't think we will have a failure again! The map room (crypt) entry door is shown suspended using the same brackets and caster wheels we used for the crush wall (see July 6 post- day 117) except obviously the doors are traveling parallel to the I beams as opposed to perpendicular. This makes it much easier to build although you have to first build a frame for the I beam track and it's a lot more construction than a simple wheel based sliding door but I believe this is the way to go if you want doors in your haunt! Now there is some sway at the bottom as the door is a couple inches off the floor, but we added a 2x4 at the bottom and a 2x2 at the top to flatten the hardboard door material (you can get 4' x 8' hardboard for around $7). This greatly minimizes the swaying at the bottom.The tricky thing here was placing the I beam track between the door frame and the crush wall so the wall could slide past the door easily. Looks like both the door and the crush wall will be fine with no impingement either way so far.
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