Halloween 7/24/365

Wednesday, June 22, 2011

Day 131- Map Room details


Several challenges for this room. Obviously the moving wall from right to left. We are going to roll the wall on 2 2x4 beams ("wall tracks") I am hoping this new suspensory design for moving walls and doors will be smooth enough that I will be able to easily advance it from the control room. We will see! Next is the double door leading into the map room. Both doors are closed when guests first enter the elevator to go down to the crypt. Then the "hall door" is open exposing the crypt entry or map room entry door. We can have the elevator operator open the hall door when the guests are in the elevator. That's easy. Then when the guests come out into the crypt level the original hall door is no longer there! Only the crypt door is seen. Then the crypt door will open. Probably this will open to the left. We then have 2 props. P1 will probably be fixed to the moving wall. To the left is the air cannon. We will have to do a bunch of testing on this because as it turns out the cannon has to be fixed in place and can't be moved. I am a complete pneumatics newbie and have never used this stuff before but we are going to give it a try!. The other big feature not pictured here is the projector which will have to be suspended from above! Yikes!

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